Tuesday, August 9, 2011
NWN2: Debug Command for unlocking doors?
So I'm playing Cygni 16 (the English/French Sci-Fi campaign) but I can hardly get started because the door to the store room is locked, and the guy who I'm supposed to talk to have it opened only says the same dialogue over and over, which has nothing to do with the door. Now normally I'd go on Toolset and just edit it to see if I can find the problem, but I never learned how to edit campaign modules (they never show up half the time). So instead I've been looking for a debugmode 1 command that will let me unlock the door or at least make it pickable so I can move on. Any suggestions?
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